Re: KYOS - getting rid of thrust and swing damage
Quote:
Originally Posted by Anthony
The damage mechanism in KYOS is fairly improbable for any ST outside of the range of maybe 5-20.
|
I think it can work, but you have to rework the bonuses for Weapon Master/Karate-Boxing-Brawling/Hooves/etc. from +1/+2 per die to +1/+2 period. What is your experience with it?
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
|