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Old 01-11-2017, 03:42 PM   #15
Anders
 
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Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: KYOS - getting rid of thrust and swing damage

Quote:
Originally Posted by Anthony View Post
The damage mechanism in KYOS is fairly improbable for any ST outside of the range of maybe 5-20.
I think it can work, but you have to rework the bonuses for Weapon Master/Karate-Boxing-Brawling/Hooves/etc. from +1/+2 per die to +1/+2 period. What is your experience with it?
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