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Old 09-12-2017, 01:36 PM   #4
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Re: 4e Cybernetic/Implant Question

I second Kelly's way of annotating it on the character sheet.

For the issue of paying for it, I typically say that for cybernetics bought at character generation to pay only points. Those gained in-play I charge money for; if bought in a period of gaming without significant downtime, I let them pay half up-front in $ and hit them with a few temporary disadvantages (such as Chronic Pain and/or Dependency) during the recuperation period in the meantime. They don't have to pay off these temp disads, but they do have to RP them.

This help?
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