Quote:
Originally Posted by AlexanderHowl
A character with Jumping-20 is capable of a high jump of up to 100" and a broad jump of up to 34'.
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That's only if you use the rule where you can base jumping distance off 1/2 Jumping Skill and it's an example why you should never, ever do that. An anemic 80-year old with ST 7 and move 1 can jump that far if he keeps his DX-based Jumping Skill up. He can even make "running" high and broad jumps if he takes a 10 yard run-up even though it'll take him 10 seconds to limp that far.
I can make characters with unrealistic jumping distances too but at least they'll be paragons of athletic abilty in other ways.