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Old 09-08-2016, 10:28 AM   #10
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Join Date: Feb 2011
Default Re: Building a Fun Spacecraft Combat Paradigm

Don't neglect delta-v on those missiles. Going around a chaff cloud eats a ton of d-v.

Also, a lot of space combat assumes that two forces are going to meet in a pitched battle in deep space. I think that it's more interesting if we plan space combat more like, say, urban combat. A few small ships in a place with lots of collateral damage potential. For instance, if your fight is in LEO, nuking the crap out of your enemy will mean you probably kill a large number of weather and com satellites, and you put SM+15 irradiated hulks into a decaying orbit of an essential biosphere.

Since SM+0 sized chunks of radioactive debris are known to strike ground from time to time, people fighting over Earth while in space should probably consider alternative methods.
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