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Old 10-03-2017, 11:53 PM   #33
GranitePenguin
Ogre Line Editor
 
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Join Date: Sep 2006
Location: Plainfield, IL
Default Re: Beta testers wanted for Ogre video game

Quote:
Originally Posted by piningforthefjords View Post
I played thru the Mark III attacking twice and easily scored complete victories every time. Not sure why but my Mark III started at M4 and that made a big difference.
Started at M4, or was it just the bug that it didn't count the entry hex as part of your initial movement?

I deliberately moved only three hexes total to at least give it a chance. The defensive AI did n't do a very good job making me choose between multiple poor options. It usually just ran everything up the middle and it felt more like bowling than Ogre. ramming is really effective when it gives you two extra attacks.

They also went too far the other way when I suggested the CP can be placed somewhere other than the last row. When they changed that, the AI consistently placed the CP 2 or 3 hexes forward. *shrug*
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