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Old 07-26-2015, 11:22 AM   #1
WaterAndWindSpirit
 
Join Date: Oct 2014
Default Hypercompetent sidekick

I've seen an idea Mutants & Masterminds, and I kinda like it, and I wonder if it broke something to apply it in GURPS.

Let's say the GM gives the PCs 200 points. One player says "Okay, I buy a 100 points ally, only I play the ally and the 200 points character is the actual sidekick." Let's suppose, for ease of game, that the "always available" frequency of appearance is "all the time".

What breaks? Thanks!
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