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Old 01-12-2018, 06:21 AM   #40
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Making Techniques Worthwhile

Quote:
Originally Posted by trooper6 View Post
Additionally, remember that techniques stack when using them together.

So let's say I am a Fencer with the style La Verdadera Destreza. And I dual wield Rapiers.
Style Perks:
-Technique Mastery (Dual-Weapon Attack: Rapier)
-Technique Mastery (Counterattack: Rapier)

I have the Techniques:
-Dual-Weapon Attack(Rapier) +4
-Feint (Rapier) +4
-Counterattack (Rapier) +4

Because they stack, if I do a Dual Weapon Attack, onne being a Feint and the other a Counterattack? I roll at +8 to my Rapier skill for each. That is nice!
No GM should allow Technique Mastery with DWA because it makes no sense that someone would be better at attacking with one weapon than two. If you want to get absurd, why not have Technique (Ground Fighting) along with everything else so you could get +12 when using DWA whiile laying down? Or just add in Technique Mastery (Combo) instead of DWA, so you could benefit from +12 to three attacks per turn? Any GM that allows such munchkining deserves the campaign that evolves. I think that Technique Mastery should be limited to attacks only, just to prevent such munchkining.
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