Quote:
Originally Posted by JustAnotherJarhead
I'm kind of surprised that no one called out the obvious blunder, you can forge a fine throwing ax to be +1 to hit, because it's more balanced? But you can't fabricate an equally balanced throwing blade?
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One might reason that it's not very hard to balance a throwing knife (so there's no such thing as a "super-balanced" throwing knife that's materially more accurate, and that instead, knives/daggers not balanced for throwing might be at an extra penalty to throw them, instead.
If you wanted to allow finely-balanced throwing knives, maybe house-rule that a DX bonus on a knife only applies to throwing (and perhaps that the minimum penalty to throw it is -1 anyway, since balance probably doesn't matter at 1-hex range).