Door Links questions
I just recently got MQ for Christmas and have yet to play. I just read through the extensive rulebook and couldn't find any further elaboration on door differentiation importance. My questions:
1. What is the purpose of a "locked" or a "hidden" door? Is this merely a means to prevent certain monsters from progressing in their movement? Can any player pass through "locked" and "hidden" for just 3 moves? What's the difference?
2. What is the difference between an open hallway link and a regular door link if they both cost 1 and monsters can pass through both? (Are there cards I haven't looked at yet that will make Doors important?)
3. If you have two Moves left, and there is a 3 Move locked door leading out, could you spend two moves NOW and then open the door with 1 Move on your next turn?
I appreciate any clarification...I'm trying to have all the technical knowledge before my friends and I play...I want to cut down on the additional hour that might be caused by rulechecking :)
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