Thread: Fright Checks
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Old 04-25-2019, 11:54 PM   #12
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Fright Checks

Yeah. I actually started that one, back when we were still throwing ideas against the wall to see if anything sounded like it might be a good addition to the existing classic rules.

I still think some kind of "Morale/Fright" system makes a LOT of sense. Not for the players, per se, but more for the GM, to help him play out how the NPCs react to things (and the Fright Check DOES make sense for the players, since a sudden shock to the system should be something they need to roll against, not just declare "I'm fine" about).

However, back then, that dog didn't hunt very well. I'd be interested to hear if anyone thinks differently now that the game is out and you are starting to play various fights and adventures and interacting with those NPCs...
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