Re: Overkill on a Mozambique drill
This is a case of GURPS not precisely modeling reality, but the rules-correct implementation is:
Hit 1: reduces HP to -18. 1 death check (for passing -12)
Hit 2: reduces HP to -42. 2 death checks (for passing -24 and -36)
Hit 3: reduces HP to -98. Automatic death.
Of course, the Mozambique drill isn't really designed for pistols with the lethality of battle rifles.
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