Quote:
Originally Posted by Captain Joy
Off the top of my head…
Half-Elf [25] A disadvantage that makes them more fragile than the other races.
Half-Dwarf [25] Maybe they're near sighted?
Half-Halfling [25] A disadvantaged that represents their need to eat more than the other races.
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I wanted to keep the prices at 25 and was posting what I already had for comparison. A level of Increased Consumption could work for the half-halfling, but what would I add to bring them back up to 25? I've also been trying to think of another Perk to replace Honest Face; it seems like that trick would stop working if everyone knew it was part of how Halflings look to begin with.
Quote:
Originally Posted by Captain Joy
Half-Kemono [15] Attributes: PR+1[5]
Advantages: Blunt Claws[3], Discriminatory Smell[5], Fur[1], and Sharp Teeth[1].
Features: Born Biter 1, Tail
Maybe an advantage the deals with using their tail as a weapon.
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Quote:
Originally Posted by Wavefunction
Or as a manipulating tool, for instance:
Extra Arm 1 (Extra-Flexible, +50%; No Physical Attack, -50%) [10]
A rather handy little advantage, and a much better deal than it may at first appear, even in combat.
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This one I was looking for multiple possible lenses or a list of Advantages to offer players. I think I'll go with the approved traits list and add Crushing Striker, Tail and Prehensile Tail to the list alongside a few others like Peripheral Vision and Perfect Balance.
Now that I think of it, I should add Winged Flight and Strikers as possible Advantages for half-dragons at character generation.
A lot of my potential players are likely to want made-up hybrid beastmen. Some have even expressed interest in quadrupeds, but I'm relegating those templates to NPCs for my first campaign.