Quote:
Originally Posted by MIB2826
I'm using the following during demos:
Start at level 5.
A maximum of 1 new room on turn 1, two on turn 2, and so on.
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I've tried this and it really works! The game goes by impressively fast for a 4-player game, about 1-1.5 hours, and it makes it fun and easy for new players.
Here are some other variants we enjoy playing:
• We start at level 3, sadly if we start at level 1 we're usually too drunk by the time we get to ten (3 hours later...)
• I like to give people
extra gold at the start of the game, only 300 seems a little too frugal.
1 x 100 gold
1 x 300 gold
1 x 500 gold
• Occasionally we have a problem where a player never draws a weapon during the entire game. To solve this, we have a
weapon pile at the start of the game. You may draw 1 weapon in exchange for drawing 2 fewer cards at the start of the game.