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Old 04-29-2022, 06:51 PM   #18
Anaraxes
 
Join Date: Sep 2007
Default Re: Gaming philosophy conundra

Quote:
Originally Posted by TGLS View Post
A dragon's hoard stops being a hoard as soon as any item in the hoard is removed from it, as it becomes an incomplete hoard soon after.
True. But in that case, when would an incomplete hoard become a complete hoard while building it?

We know dragons do not ever stop collecting their hoards. Clearly, the dragon themselves always considers their hoard incomplete, and so (as you say) always seeks to collect a massive number of items. This incomplete hoard becomes no more incomplete due to the removal of one tiny coin or cup. And while the dragon may be vengeful, it's no more avaricious. Indeed, it's not possible for a creature to be more avaricious than a dragon, as they have maxed Greed stats, while a content dragon is an oxymoron, nowhere to be found in the Bestiary.

If the dragon's attitude doesn't change due to removal of one item, then it's a difference that makes no difference, and so not actually a difference at all. But if removal of one item was not a difference, then the dragon would not notice -- and we certainly know that they do. Having reached a contradiction, we know that there must be an error in the postulates.

Last edited by Anaraxes; 05-10-2022 at 12:14 PM.
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