Quote:
Originally Posted by Mister Negative
Instead of 'saving your best parry', you could use Extra Effort in combat while defending against the knight, or retreat against his attack.
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That's a very good point. If you save Feverish Defense, your one retreat (and one Acrobatic Dodge), and so on for the scariest foe, you'll get much the same effect with the added bonus of more drama. It would be an interesting campaign decision to allow Feverish Defense against bosses, major henchthings, and worthy adversaries, but not against fodder and mooks.