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Old 02-16-2018, 09:40 PM   #100
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Hold Fire in Ogre/GEV

Quote:
Originally Posted by selenite View Post
An alternate Hold Fire rule
...
That might be an interesting rule, but it doesn’t really address the issues that I raised at the beginning of the thread. I also don’t see it as being any less intrusive than the standard Hold Fire rule. But, if it’s fun and you like it, I’d say go with it.

EDIT - I forgot to mention that modern AFVs with advanced stabilization systems can fire on the move with little degradation in their hit probability. By 2085, I’d expect that moving would have no measurable effect on targeting. So there’s really no plausible reason to limit Hold Fire to units that didn’t move.

Last edited by tbeard1999; 02-16-2018 at 09:52 PM.
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