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Old 06-14-2019, 04:07 PM   #5
maximara
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Join Date: Aug 2004
Location: Sumter, SC
Default Re: Techniques for a DF halberdier

Quote:
Originally Posted by clu2415 View Post
I don’t have much experience with Low Tech, Martial Arts, and Dungeon Fantasy and I’m getting into a Dungeon Fantasy game. I’m playing a cat-folk who uses a dueling halberd at reach, a flail closer in, and claws super close in. This is a lot of material to digest at once. Can you suggest some techniques or maneuvers for me to look into? Thank you!
The GURPS Martial Arts Techniques Cheat-Sheet collects all the major Techniques into one place.

Since the whole list can be overwhelming focus on the MWS (Melee weapon skill) and WS (Weapon Skill) Techniques. The most relevant IMHO are:

*Close Combat
*Counterattack
*Dual-Weapon Attack
*Dual-Weapon Defense
*Feint
*Grand Disarm
*Retain Weapon (not viable with the claws for obvious reasons)
*Spinning Strike
*Springing Attack
*Sweep
*Whirlwind Attack

There are many others that could be useful but these are the ones that stand out for a DF setting.
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