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Old 05-08-2017, 03:02 PM   #32
weby
 
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Default Re: High Amounts of non penetrating damage. Bullets VS Plate Carriers

Quote:
Originally Posted by Anthony View Post
The thing is, the deformation from 7.62 is about adequate to do 1 point of damage, so 'less deformation' means 'no damage'.
But if one uses your proposed model where just failing to penetrate causes 1 point. And then you have a DR 35 armor like quite many armors in GURPS. Using armor as dice so the unrealistic damage fluctations do not affect it will just stop AP 5.56. But the same armor will stop the 7.62 Ball with 11 points to spare so nowhere near the maximum and yet the 7.62 has a lot more energy so it might well cause more deformation despite being 11 points short of penetration.

Basically both get stopped by the armor, but in the 5.56x45 from short range from rifle length barrel the armor has to spread about 1750J but with a 7.62x51 from close range you have to spread about 2200J.
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