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Old 09-18-2009, 12:24 AM   #15
Pragmatic
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Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
Default Re: Forgotten Realms GURPS: Cleric of Sune

Quote:
Originally Posted by Forgotten Realms, 1st Ed. AD&D
NOTES: Sune is the fairest of the gods, the most radiant of creatures, and is rendered as the beautiful woman in all the Known Worlds, a stunning redhead of incredible charms. She dwells in Arvandor and shares with the Elven goddess Hanali Celanil the waters of the Evergold, Sune Firehair will, to those who merit her praise, provide a charisma-raising draught to faithful followers. Sune's followers tend to be enamored of physical beauty and rather vain, but their temples, in particular the large complexes such as found in Waterdeep, are among the most splendid
in the Realms.
Quote:
Originally Posted by Forgotten Realms, 2nd Ed. AD&D
The Ethos: Beauty is more than skin deep, say the Sunites; it issues from the core of one’s being and shows one’s fair (or foul) face to the world. The followers of Sune are believers in romance, true love winning over all, and following one’s heart to one’s true destination. Fated matches, impossible loves, and ugly ducklings becoming swans are all part of the teaching of Sune.
The Clergy: Sune’s followers are at worst viewed as being a little vain and superficial, and at best recognized as knowing how to throw a party. The most charismatic of their numbers are their leaders, and their deep crimson vestments are cut to flatter their forms.
(Forgotten Realms Adventures introduced the Specialty Priests, which had a requirement of a minimum Charisma of 16. Regular clerics don't have this requirement, though there is prejudice within the hierarchy against them.)

Et cetera. The trend continues in Faiths & Avatars. In Faiths & Pantheons (3E), they switch to "do the best you can with what you have." In the FR DM's Guide (4E), it doesn't mention much.
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