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Originally Posted by Anthony
Eh, there's always attack spam. A basic Knight with weapon master and Broadsword-20 can attack 3x/turn at skill 14, including dodge around 45% of attacks will hit, so 1.35 hits/round for 2.7 damage/round.
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Sure, but its Regeneration makes that frustrating. And since this isn't quite a boss monster, just a worthy one, there will probably either be a few of them or one flanked by other monsters.
If the GM wants to make the fae reaver into a boss, capable of taking on an entire party, he'll need to take advice from the notes and buff it up. ST 21, Regeneration (4 HP/round), and a necrotizing bite = serious boss threat.
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Hm. How does alchemist's fire work against swarms? Is it able to get direct hits?
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Thrown directly at the reaver, it'll just sail through or at best cause 2 HP burning damage. But if you throw it on the ground, the area-effect damage will hurt it normally.