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Old 06-11-2018, 04:32 AM   #8
ecz
 
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Join Date: Jan 2018
Default Re: Experience Points

I agree that successfully jobs roll should not increase attributes since an inexperienced GM could find his party suddenly at 45+ points as average after a few years of undisturbed work in a quiet town.

I disagree about the fact that saving rolls using 4+ dice, or energy cast in spells or time spent in wizardly/priestly activities should not give a low amount of experience, eventually per week spent in a given activity.

Consider that certain characters type does not fight very much, and their best chance to gain experience is using their (Thiefly, acrobatics, knowledge, heroic etc etc) skills. Of course only when the roll happens in a critical moment of the adventure and a failure has bad immediate effects.

Otherwise the game shift towards combat-only one more step and non fighter type heroes are penalized.

just my 0.2 (euro) cents
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