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Old 10-16-2009, 09:21 PM   #10
PK
 
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Some Custom Quirks

Quote:
Originally Posted by The_Nightwatch View Post
Lecherousness: Only for Tall, Long-legged Redheads
Fair enough, since the GM will throw one of those in whenever he feels mean. :)

Quote:
Must roll vs. HT+1 or Faint when Hearing the Name "Cthulhu"
Too strong! Anyone who knows the person now has an "off button" for them.

Quote:
Always Wears Black (in a campaign where going unrecognized can matter; in one where going unrecognized is essential, probably ought to be worth more)

Always Names His Sword Jezebel (same as Always Wears Black)
Both are too weak to be quirks. In fact, Always Wears Black is the canonical example in the Basic Set of what a quirk isn't! :)

Quote:
Overconfidence/Only When Enemy Is Near Collapse (which, again, might be worth more if the enemies realize they can feign being ready to drop to get an advantage)

Light Sleeper, Only If Unable to Read for 10+ Minutes Before Going to Bed
Both fair enough.
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