Quote:
Originally Posted by ColBosch
Hmm. I don't know about a naval Ogre game at the same scale as the land game. I would be interested to see if SJ and crew could work up a futuristic sea warfare game that has its own distinct "feel" yet plays as quickly.
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Littoral combat may be easier to expand on. We've already got some of the pieces with marines and GEVs. Any blue-water game should extend from there.
The bit I think would be hard to get into a game would be depth underwater. Ogre terrain has two depths (three if there's a river bridge), and only one unit - marines - that gets to change depth.