Thread: New Skills
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Old 07-15-2018, 11:24 AM   #178
tomc
 
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Join Date: Aug 2004
Location: Carrboro, NC
Default Re: Price of talents

Quote:
Originally Posted by JLV View Post
That's not actually how anyone defined "attribute bloat." That particular problem arose because the ONLY way to create Conan was to create Conan the Nuclear Physicist. The real issue comes when we tie the number of Talents/Spells to the IQ number in some arbitrary fashion. I can easily see keeping certain talents at a higher IQ, since some require more brainpower/will/concentration to learn than others, but saying you can only have X number of talents (where X equals the number of IQ points you have) is the root of the problem, and not how anyone actually learns anything.
Pardon my imprecision re: attribute bloat.

I agree that experience should determine how many talents you can learn, and IQ should limit which talents are available to you. Lots of people are never going to grok calculus, but have mastered enough skills to put their IQ in the upper teens (at least) in the old system.
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