Quote:
Originally Posted by Anaraxes
Tracking Boredom costs +1 Boredom per real-time hour of play.
This drives the need for adventurers to periodically carouse in taverns to reset their Boredom attribute.
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Oh, wow… I think we just stumbled across a brilliant idea for a whole new game.
Ennui: The Game of Thrill-Seeking Adventure
Adventurers crave excitement, because nothing kills an Adventurer quicker than
Boredom. Sitting around the tavern with nothing to do drives them insane, so they risk their lives on dangerous quests — the more dangerous, the better. Charging a horde of Goblins, raiding the tomb of the Lich Lord, facing off against a Dragon… anything that gets the adrenaline flowing, no matter the risk.
Because even Death would be better than staring into a cup of ale and listening to Thorgrim complain about his toenail fungus.
Again.
So sharpen your warriors' swords, power up your wizards' staves, and go rushing headlong into danger. Fight off the Boredom, and give yourself a reason to keep living!
…
It's so "meta" it's scary. I call dibs. ;)