Quote:
Originally Posted by David Johansen
But GURPS is a hard sell. It's like a massive wall of options that just stops new players cold. I may take a better swing at it in the new year, print up some new copies of GURPS Lite to give out and push for a big crazy science fiction campaign. Of course, the majority of people will be looking for Star Wars, sigh.
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That is an interesting view, that GURPS feels intimidating because it has so many options, whereas CoC/WoD/D&D present a default and modules expanding on it or tweaking it. I can certainly see that many people would like something like DF or Action! packaged with an excerpt of useful rules modules from other volumes and a pointer to either Lite or Characters + Campaigns, but I could not really vote with my money for something like that.