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Old 11-11-2018, 10:52 PM   #32
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Munchkiny starting characters

Quote:
Originally Posted by Helborn View Post
My rule has always been that a charge attack requires at least a movement of 2 hexes. I know this contradicts ITL but it makes better sense. No one goes from 0 to 30 in 4', not even 0 to 10 without starting blocks. And a charge should require some momentum.
What if your previous turn was "move ten hexes toward my enemy"? You can't assume people are at a standing start.
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