Quote:
Originally Posted by Helborn
My rule has always been that a charge attack requires at least a movement of 2 hexes. I know this contradicts ITL but it makes better sense. No one goes from 0 to 30 in 4', not even 0 to 10 without starting blocks. And a charge should require some momentum.
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What if your previous turn was "move ten hexes toward my enemy"? You can't assume people are at a standing start.