08-27-2016, 03:09 AM
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#27
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Join Date: Jan 2010
Location: Brighton
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Re: Rapid Fire bonus and Rcl
Quote:
Originally Posted by apoc527
The only way to really solve this issue is to have rapid fire attacks divided into 2 rolls: the first roll for the first shot gets no RoF bonus, but gets all the aiming bonuses you can come up with and the second roll more or less works how we have it now, except I would halve or eliminate whatever Aiming bonuses you were getting on the first shot.
Alternately, I suppose you don't even need to roll the dice twice. You can just calculate your "first shot" and "burst" MoSes separately.
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Yep there was thread last year were this was one of the suggestions
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