Quote:
Originally Posted by DouglasCole
I no longer have the simple spreadsheet I sent you - can you email it back to me?
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Turns out, I still have your email after all!
Sent for you to enjoy. If you want the database on cartridges - in excel of course, it is yours for the asking. Also, my adventure guns file for GCA is available should you desire it.
As for calculating the recoil statistic - I'd probably use the ME Joules value on the premise that what goes forward, must also go backwards.
Twice the kick going back might cause maybe a +1 or +2 recoil modifier if using the same concept as the sensor rules from GURPS. A x10 modifier might be a +6 recoil? I suspect I'll have to try to build a database of guns already detailed, figure the ME in Joules values for those, put *** around damage values that don't match the spreadsheet formulas - and see if there is some sort of mathematical progression involved that ties in ME and mass and possibly even length of weapon. :)
Something to do later on to keep me occupied I guess.