Quote:
Originally Posted by Keiko
How could you change games like Blackjack and Roulette to render techniques like card counting less reliable without making them essentially different games?
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For blackjack, the rules can be tweaked to simply adjust the house edge by more than you can possibly get back via card counting (I think a 1:1 edge on blackjack payout will make card counting non-viable). For roulette, the problem is that the roulette wheel is a mechanical object with fairly basic physics, and there's really nothing you can to do make it more random that won't visibly alter the behavior of the ball.