Re: DF monsters for non-DF Fantasy?
Who's got specific, quick-n-easy GM tips for powering down tough foes?
Two examples I like:
1) The monster tries to flee if reduced to half HP. (If PCs block it from fleeing so it has to keep fighting, well, that's on them...)
2) Knock 4 (!) off of the monster's DX. (For a lot of monsters, that'll put it in the DX 7 to 10 range.) Reduce Basic Speed, Move, and Dodge by 1 to match.
If the monster keeps comically missing the PCs, have it use Telegraphic Attacks (i.e., big, roaring sweeps; very monster-appropriate). That puts monster TH back up to a dangerous level, but the PCs should heroically evade most of the blows.
Any others?
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T Bone
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