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Old 09-26-2019, 07:58 AM   #7
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Is GURPS good system for cyberpunk

It really depends on what flavor of cyberpunk. In general, it is a good system if you treat cybernetics as advantages that cost points, as money is too cheap in GURPS to serve as a good game balancer. For example, a TL9 character with Multimillionaire 2 possesses $300 million in personal assets, $60 million of which may be in adventuring gear. Even if you are charging $15,000 per CP, they can easily purchase 2,000 CP worth of cybernetics without much trouble for the cost of 100 CP of Wealth.

In addition, I would not worry too much about the 'realism' of the implants as long as they are not inconsistent with the TL of your setting. At TL9, a gauss rifle can deal 6d×2 (3) pi damage with Accuracy 10 and Range 2400/10,000. A comparable advantage would cost around 180 CP, so a cybernetic internal arm rifle with comparable functionality would be allowable as long as the character paid the points for it. The fact that it is compact, undetectable, and unremovable makes up for its great cost (just get a Weapon Mount, Payload, and Signature Gear if you want one that is large, detectable, and removable).
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