Quote:
Originally Posted by sir_pudding
You are either bad at secrets or you are using "ulterior" in a non-standard way.
The existing rules already have results for 1-6 on 1d, and yours are missing the knee and elbow joints as well as the shoulder. Wrist and ankle are part of the extremities and shouldn't be hit on a limb hit.
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Shoulders, upper arms, elbows and knees don't need an
additional {correction: not "ulterior"} subdivision because their relatively small surface. I don't claim as mine rules that already exist, I have simply expanded them.
Wrists and ankles aren't part of extremities. Ankle boots (the Medium Leather Boots in Low-Tech: $80, 3 lbs., DR 2* [1 vs. impaling]) protect the legs on a roll of 1 on 1d and Dan Howard listed wrist guards in one of his loadouts. In fact a lot of historical gauntlets have wrist guards that may overlap with vambraces.
The complete table would be:
Arms (50% of torso area, -2 to hit).
- Shoulders (arms 6 on 1d, 10%, -4 to hit).
- Upper arms (arms 5 on 1d, 10%, -4 to hit).
- Elbows (arms 4 on 1d, 5%, -5 to hit).
- Forearms (arms 1-3 on 1d, 25%, -3 to hit):
* Upper forearms (arms 3 on 1d, 10%, -4 to hit).
* Lower forearms (arms 2 on 1d, 10%, -4 to hit).
* Wrists (arms 1 on 1d, 5%, -5 to hit).
Legs (100% of torso area, -2 to hit)
- Thighs (legs 5-6 on 1d, 45%, -3 to hit):
* Upper thighs (legs 6 on 1d, 25%, -4 to hit).
* Lower thighs (legs 5 on 1d, 20%, -4 to hit).
- Knees (legs 4 on 1d, 5%, -5 to hit).
- Shins (legs 1-3 on 1d, 50%, -3 to hit):
* Upper shins (legs 3 on 1d, 25%, -4 to hit).
* Lower shins (legs 2 on 1d, 20%, -4 to hit).
* Ankles (legs 1 on 1d, 5%, -5 to hit).