Re: Multiple Campaigns leading into one Large Campaign
I have done something similar, by running several campaigns in the same world with the same background plot elements being gradually revealed. It was frustrating, because the players didn't remember things, even when they were playing the same characters in a different context.
To stand a chance of this working, there needs to be a detailed campaign log, and there needs to be an in-game reason why characters know about events that they weren't involved with.
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