Quote:
Originally Posted by Kromm
A not-so-secret side to high monster DR in the DFRPG is that it fills a role similar to high HP in other FPRGs: It means the heroes must spend more time killing the monster (as they try repeated low-odds attacks to the eyes, low-damage hits that might luckily roll high, etc.), allowing the monster to take more shots at the delvers. Good active defenses serve the same purpose.
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Except it doesn't end up working that way if there is a Scout in the party. Eye shots are literally their bread-and-butter.
Likewise a Knight that decides to suck up a blow or two and do an All-Out-Attack (Determined) and just go for the eyes. One good stab from
Bash Crashky and this beast is done (or maybe two from Sir Ivor, maybe).