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Old 09-09-2017, 08:13 PM   #13
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default Re: What if you replaced all cones with rods?

Quote:
Originally Posted by malloyd View Post
The fact is human vision (and hearing and touch) are quite good as animals go, and smell isn't bad, particularly for the stuff primates specialize in - we're actually pretty amazing at smelling esters ("fruit flavors"). We tend to exaggerate how fantastic animal senses are.
Even human nightvision, often assumed to be poor or terrible is quite decent. We have fairly large eyes, and thus good light gathering capability, and that counts for quite a bit. To be sure, other large animals, especially those that have adaptations specifically for low light vision do better, but most animals are smaller than us, and most do not have massively outsized eyes (like some owls do).

Quote:
Originally Posted by malloyd View Post
Actually not. Acute Vision adds to your Sense rolls. Night Vision *negates penalties*. This is an important difference, Acute Vision doesn't do anything to reduce the penalties you suffer for combat in low light, Night Vision does. If your GM ever applies penalties for doing something in bad light, as many levels of Night Vision as he'll let you buy is almost a no brainer.
One of the first things my players have their characters buy is the best night vision gear they can get their hands on. If they have to choose between 'good but bulky' and 'small but poor' (like you often do with UT's gear), they'll often by both and swap as needed.

IMO their poor characters probably find normal vision very strange, as they seem to spend their entire adventuring careers inside hard armour suits looking at the world through hyperspectral vision devices. They're probably serious agoraphobic, too, in a specific way. Maybe the universe of the far future has a word for "phobic about being outside their hardsuit".
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Last edited by Rupert; 09-09-2017 at 08:19 PM.
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