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Old 03-29-2017, 05:02 PM   #14
Michael Thayne
 
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Join Date: May 2010
Default Re: [High-Tech] Military Equipment: Global War on Terror edition

Quote:
Originally Posted by Icelander View Post
Improved accuracy or a longer effective engagement range being a design goal unfortunately doesn't suffice to give a weapon Fine (Accurate) in GURPS terms. The range of Acc numbers for real weapons is not wide and the breakpoints aren't granular enough to differentiate between many weapons that demonstratably have different performance envelopes in the real world.

Consider that Acc 4 covers anything from the MP5 through a wide variety of carbines in 5.56x45mm/.223 Remington, the AKM rifle and the SKS, the Barrett REC7 carbine in 6.8mm or the FN SCAR-H in 7.62x51mm in any barrel length shorter than 19.7-inch*. Even pistols like the USP Match in 9x19mm or an AMT Hardballer Longslide in .45 ACP have functionally the same Acc bonus when held in two hands (Braced) as a high-end carbine in a military rifle chambering fired from the shoulder.

Acc 5 includes anything from budget .30-30 deer rifles, the Vietnam-era M16 firing M193 5.56x45mm and the RPK in 7.62x39mm up to such high-end, accurate and long ranged rifles as the G36, L86A2 Light Support Weapon, Steyr AUG with 24-inch barrel, Remington Model 700 in .308, FN BAR Magnum in .300 Win Mag and the FN SCAR, both in the 5.56x45mm Mk 16 MOD 0 Sniper Variant (18" barrel) and the 7.62x51mm Mk 17 MOD 0 SV (19.7" barrel).

Acc 6 is basically all sniper rifles.

*I'll admit I can't figure out how the 16-inch barrel SCAR-H in 7.62x51mm rates only Acc 4 while GURPS gives the HK33 in 5.56x45mm Acc 5 despite the shorter 15.4-inch barrel and less powerful, flat-shooting and long-ranged round.
Good point(s). It's possible they're essentially normal M16s at the level of granularity GURPS accounts for.
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