Quote:
Originally Posted by Bruno
Simply put, it produced dirty dirty point crocks. The most glaring problem is non-humans - you could have two characters with a ST of 18, but one payed a lot less points for the privilege if he had a racial bonus of +4 and bought up his ST by 4, and the other was just buying from 10.
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This could have been resolved by making it the final attribute value that determined the point cost, rather than counting the racial modifier, other templates, meta-traits, and after-creation upgrades separately. However, this would have meant that it would be impossible to provide a fixed price for any template that included a modifier for an attribute.