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Old 02-20-2018, 06:39 PM   #10
zuljita
 
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Join Date: May 2008
Default Re: What Do You Want In A Dungeon?

Quote:
Originally Posted by Stormcrow View Post
So what I want in a dungeon is plenty of interesting things to see and do, where "kill the monster" is usually the last resort, because you have failed at everything else.
I'll disagree with that part in particular but only by degree. From what I've seen in play there's a fair number of players who want to be able to default to killing the monster about 75% of the time.

In general, what I'd want from a dungeon supplement is for it to make sure to offer a non-combat way for most templates to shine. Realistically, this means going through the adventurers book and saying "when do I give the Thief his moment of awesome?" for each of the templates. I'd also hope to see the dungeon not require any one profession to show up.

Interesting and varied fights are important too. You can do a whole dungeon with nothing but Orcs, but if each fight with the Orcs is in a noticeably different environment, where the tactical considerations change substantially, it can still work.
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