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Old 02-04-2018, 11:39 AM   #12
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Disadvantage of the Week: Chummy

Quote:
Originally Posted by Icelander View Post
Mostly, Chummy is an awesome trait for PCs, because it is inherently a pro-'engagement in the game world' trait. It encourages treating NPCs as people, not just threats for foes, bonus-granting devices for allies or mobile scenery if neither applies.
This all seems strange to me. In real life, I'm probably Uncongenial, owing to a terrible time in childhood making me instinctively adverse to exposing my feelings. I can play the part of someone being reasonably sociable, but it isn't natural to me.

In RPGs, I can try to role-play someone who is highly social, but it's quite hard work. But I treat NPCs as people because that's part of playing the game properly, and you aren't engaging with the GM if you don't. Not doing it makes an RPG thoroughly uninteresting.

Quote:
Originally Posted by Railstar View Post
I even imagine espirit de corps would essentially train people to be Chummy.
Not sure about that. I have very strong long-term attachments to several groups without it overcoming my Uncongenial at all.
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