Quote:
Originally Posted by Mailanka
If I wanted to further differentiate the weapons for a hypothetical TL 5 campaign, what could I do? I like the idea of removing the possibility of precision aiming for muskets (lacking rifling, their ballistics would be too unpredictable at those distances). Is there anything else I can do?
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Well, one thing you could do is the quality. You could say that muskets cannot be better than average quality in accuracy due to there not being enough things to improve to make more accurate. On a rifled piece you could always argue that the rifling could be made more precise and thus allow the fine(accurate).