Quote:
Originally Posted by Lameth
So in gurps hit points are based off of ST and fatigue off of health. Has anyone ever adjusted this or move it around? I have a player that thinks hit points and fatigue should both be based off a persons health, with the the logic that both things are based on health of the person. While I have another player that thinks hit points should be off health, and fatigue off strength.
Thoughts? What have you done different ?
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Originally hit points were based on Health, and fatigue off strength, but there's a reason why they changed it. Weight lifters do not make the best long distance runners, and it helped make superstrong characters more worthwhile if they could take a punch as well as deliver one.