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Old 01-16-2019, 01:52 AM   #48
AlexanderHowl
 
Join Date: Feb 2016
Default Re: How to Finance Slow and Sure Enchanting

Statistically speaking, an enchanter possesses around a 2% chance of critically failing every time that they cast Powerstone, meaning that only 22% of capacity 80 powerstone attempts will succeed. Unproblematic powerstones will be even rarer, since only 1.7% of attempts will create an 80 point powerstone without quirks. That means that a flawed 80 point rock will effectively require ~29,000 points of energy to create, since only 1/5 attempts will succeed while unproblematic rocks will effectively require ~390,000 energy, since only 1/60 attempts will result in such a powerstone. Since it takes 80 days for such rocks to completely recharge, an enchanter would need around 640 such rocks to be able to use them every hour of every day, meaning an effective expense of ~18,600,000 energy (for a group of quirky 'stones) to ~248,000,000 energy (for a group of flawless 'stones). The economics of enchantment actually does not seem to favor large stones.

Last edited by AlexanderHowl; 01-16-2019 at 01:55 AM.
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