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Old 05-14-2007, 10:01 AM   #3
Phil Masters
 
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Default Re: Notes on Using GURPS Ultra-Tech (4e) in TS: Chapter 1

Quote:
Originally Posted by DryaUnda
It also appears to be retarded in battlesuit technology as well. Compare the powered combat armor (p.UT183, 186) with the battlesuits in TS (p.TS160).
I think that battlesuits changed noteably between first and final drafts of Ultra-Tech, amongst other things - but it was pretty obvious from the first that the new edition was going to treat them differently from TS. But yes, consider battlesuits to come under the heading of "personal weapons". A combination of less good power storage technology and a setting taste for combat cybershells might explain that. (Why develop the best possible tin can to wrap round a human soldier when you can just build a tin can that fights for itself?)
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