Re: Your favorite Official Vehicle Design
The 'Jackhammer' from ADQ #7/1 : Blast Cannon Front w/Mag , VFRPs Left & Right , Fire Extinguisher , Solid Tires , Good Armour & at $24,300 enough budget left over for a SWC .
Can cause absolute havoc in tight Arenas & putting VFRPs on Auto to fire 2 Rockets per Turn & cause 'property damage' to the area !
Other players tend to stay well away from you for some reason ... X-D
Can be easily converted to a Side Shooter with linked side mounted VFRPs , SBPR Tires & a Targeting Computer .
Nightmare from ADQ 8/1 is pretty good to , & just looks 'mean' !
Load the SMDs Mag with non Napham loads , swap Incendiary Heavy Rocket for Fire Extinguisher & add light Hubs+Guards and you have an extremely nasty Road Mid .
The Python from VG2 is a solid vehicle for Div 20 despite it's PR Tires & no Hubs & Guards ( easily rectified ) & has nasty dropped Weapon load .
Often the very first Car to introduce Drop Spike Plates to opponents - especially nasty as it's bumper triggered ...
While great for their Eras , it's best to tweak all of these for modern games : Large PP w/SCs instead of Super PP , HTMs , beefed up Tire protection , SWCs etc etc .
Technology & design philosophy have moved on light years since then & all vehicles from before 2001 need to be modified to some degree to used in current games .
Since 1984 I must have produced 14 to 18 updates/later marks/variants based on the Hot Shot . No one will use the original one today even in a Classic game , but we still find it seriously cool ! ;-)
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Five Gauss Guns on a Camper !!!
The Resident Brit .
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