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Old 02-05-2017, 04:50 PM   #65
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: [Basic] Advantage of the Week (#30): Contact Group, Contacts

Quote:
Originally Posted by Kelly Pedersen View Post
IThis greatly nerfs Contacts, and I wouldn't do this. A Contact should provide their information. As long as the player behaves reasonably with it (e.g., doesn't go on the national news and says "General X said that the lights in the sky were definitely aliens"), then the character and the Contact aren't going to suffer serious consequences for being used. At worst, I'd say that some results for lower reliability could be interpreted as the Contact being punished for leaking info, rather than betraying you.
Just the fact that your contact is providing illegal information or favors isn't a "nerf". Willingness to provide illegal aid should be the default for Contacts, IMO.
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