Long thread (interesting, though).
Quote:
Originally Posted by Icelander
In design for GURPS 4e, the decision was made for playability and heroism to allow low-tech missile weapon some pretty impressive stats. Bows have a very long range and exceptional accuracy, slings do Swing pi damage at very long range and for strong men they can strike harder than 9mm bullets, crossbows are more accurate than pistols and muskets, etc. (...)
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I can't evaluate the issue myself. So I would like to ask: was this the official thinking behind the RAW regarding low-tech missile weapons? Is official that low-tech missile weapons are unrealistically "empowered", or the issue is subject to debate, still moving between different opinions?