Quote:
Originally Posted by Kromm
We have writers for Low-Tech. It'll get written.
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This is cool. Be sure to announce the identity of these writers as soon as it is allowed. I'm very curious.
Quote:
Originally Posted by Kromm
But it'll get written at the usual pace of a freelance book full of stats and research,
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This is not so cool, but it's at least better than the product being subpar. I can buy all the inaccurate gamebooks I want from d20 third-party companies right now. I'll wait for a well-researched and exhaustively nitpicked GURPS book. ;)
Quote:
Originally Posted by Kromm
and then playtested by people who will more likely nitpick than just play a few game sessions and test the product (as the term implies).
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The two are not mutually exclusive. Quite often, the reason for nitpicking at something is that it causes problems in play or breaks the suspension of disbelief for a player or GM.
Quote:
Originally Posted by Kromm
This will take a lot of time. Paying me bribes, while cool, wouldn't affect that at all. And as my writing skills are strictly in the realm of crazy, made-up crap (look at the titles: Undead, Powers, Dungeon Fantasy, Action . . .), I'd be the last person you'd want writing Low-Tech. For the most part, I don't even like historical gaming, and I don't have much use for realism, either. That bias isn't important when I'm vetting stuff as a line developer, but it does limit what I'm able to write with ease.
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You did well with realism-based fighting in
Martial Arts. But as long as you vet everything and it matches the quality of
High-Tech*, I'll be happy.
*Ultra-Tech had a bit too many questionable stats and/or errors for my tastes.