Re: Capping Attributes for Non-Human Characters
I really think the "one twue way" arguments are totally counterproductive here.
I couldn't care less if someone else wants to do a D&D-ish dungeon bash, while another person prefers to have only totally realistic dungeons (where's the bathroom at?), or no dungeons at all. Different strokes for different folks. As long as your campaign is fun, who cares? Besides, didn't anyone ever read any stories where the physics were all wrong? Like the Amber series when Corwin or someone got too close the Courts of Chaos?
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