Thread: Metric
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Old 06-17-2018, 01:16 PM   #11
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Metric

Quote:
Originally Posted by Steve Jackson View Post
I did settle on imperial for the new edition, yes. I think in imperial and that ended up overriding some good arguments for leaving it metric.

No flames, please - we had those already.
No Earth shattering Kaboom? Darn it...

Kidding aside, using the same units as GURPS will allow interoperability with GURPS data. Anything that can shorten the time required to get TFT supplements out is probably a Good Thing. In fact, I wouldn’t be bothered if the new TFT went with a 1 yard per hex scale, though I wouldn’t duplicate the GURPS system of 3 hex horses and pole weapons with 3 hex ranges. I’d stay with the TFT sizes.

Interestingly, a TFT megahex is 4m wide. 2 megahexes are 8m wide (8.75 y@rds). Currently, missile weapon DX adjustments occur in 2 megahex bands. If you convert to 1 hex = 1 yard scale, 2 old TFT megahexes will be 8.75 yds wide. So you could quite easily change the missile weapons DX adjustments to occur every 3 megahexes instead of every 2.

Or ignore the difference and keep the 2 megahex range bands.

Last edited by tbeard1999; 06-17-2018 at 01:30 PM.
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